Point-and-click adventure game


  • Reference game: Alien Isolation

  • 8 week project, half time

  • Point and click genre

  • Sci-fi style

  • Puzzle gameplay


  • Puzzle design

  • Dialogue/ script writing

  • Playtesting

  • "Voice acting" *

* Created the AI's voice with a text-to-speech program

Puzzle design

I created puzzles with my co-LD, from paper design to in-game. We had arcade game-like puzzles, a chemistry puzzle and this wire puzzle.

Text and hints

I worked a lot on making notes for the player to guide them, for example in the lab. Not too obvious but just enough for people that did not have much prior knowledge in chemistry to understand.